﻿#region Copyright RenGuiYou. All rights reserved.
//=====================================================
// PandoraFrameWork
// Author:      RenGuiyou
// Feedback: 	mailto:750539605@qq.com
//=====================================================
#endregion

using UnityEngine;

namespace PandoraEditor.Window
{
    public class BuilderWindow : ConfigWindowBase
    {
        public static void CreateWindow()
        {
            UserSetting.Clear();
            BuildSetting.Clear();
            var instance = GetWindow<BuilderWindow>(true, "Pandora Builder");
            instance.minSize = new Vector2(600f, 400f);
            instance.Show();
        }
        
        protected override void Register()
        {
            RegisterCategory<ProjectBuildCategory>();
            RegisterCategory<AssetsBuildCategory>();
            RegisterCategory<LocalServerCategory>();
        }
    }
}